Phoenix Point isn’t X-COM but it’s from the designer of the original.
Phoenix Point is a new strategy game, currently being crowdfunded on Fig.co. It may appear to be another X-COM clone but that’s because it’s from Julian Gollop; the designer of X-COM: UFO Defence, among others. Phoenix Point is currently in development by Snapshot Games (there’s a reference there I think). It took less than a week to meet the initial funding goal and (at the time of writing) is close to the first of two stretch goals.
Boasting all the features you might expect from a modern X-COM game and more; Phoenix Point holds plenty of promise. Despite having played a large number of clones, and other games with similar concepts, I can still say that I’m excited to see what Julian has in store for us. I am hopeful that it will become a title worthy of it’s pedigree. Needless to say, this is the strategy game I have been wanting for a very long time!
The sheer amount of pre-release lore is staggering.
A brief summary of the plot: Melting permafrost has revealed an unknown/unusual virus. Skip forward 35 years, humanity is all but decimated, warring factions exist; fighting eachother and the mutated results of the virus. The Phoenix Project activates, scattered cells with the aim of researching and fighting the threat.
Choosing your base location is back, as is the world view. Fans of X-COM Apocalypse will recognise the concept of factions, you can gain various perks depending on your approach. I, for one, am glad to see factions return, a feature that has been sorely lacking in other games of this type. Something new to Phoenix Point is the concept of evolving enemies. That’s right, if they pull it off, enemies will evolve and adapt over time depending on how you deal with them and forcing you, in turn, to adapt. This is before you see the size of some of them. Let us also not neglect to mention the ability to destroy terrain and set pieces. They’re really pulling out the stops!
Phoenix Point is due for release in Q4 of 2018, although, certain tiers of pledge offer early access. It has already been in development for a year before the campaign began. I have faith that Julian and Snapshot will create something truly amazing and fun to play. If you have time I urge you to read some of the lore on the website, it is incredibly well written and a pleasure to experience. What do you think? Are you as excited as I am? Is the world ready for an evolution of the genre? Let me know in the comments!